Paramundus (plural: Paramundi) are virtual or spiritual realms within the RFL Network. They exist separate from the physical world, which is also known as the Manent Realm. These realms are a key feature of the subterranean geocomputing complexes of Earth. They serve as afterlives and alternate realities. They are also the native homes of spiritual beings known as volants.

Nature and Characteristics

Paramundi are not physical places. They are complex data constructs within the RFL Network. They can be vast and varied. Each has unique laws of physics, environments, and inhabitants. Some Paramundi serve as afterlives for the souls of the dead. Others exist for specific purposes, such as containing dangerous entities.

Notable Paramundi

  • Paramundus Integra: A highly secure virtual reality. The Divine Concil of Earth created it under a decree by Baal-Hadad, to imprison the being called El. It is a world where Earth is the only host of intelligent life. It is largely isolated from the rest of the Paramundi Complex.
  • Paramundus Jagadpadang: The “Realm of the Savanna,” a vast and open world that is the native home of the Barongs.
  • Paramundus Jagadlangit: The “Realm of the Sky,” a world of towering trees and endless skies that is the native home of the Tengus.
  • Paramundus Mahatirto: An endless ocean realm, home to various aquatic beings, including uplifted dolphins like Purpose Coralline.
  • Paramundus Sheol: The underworld or “Hell” on Earth. It holds the souls of the guilty for reeducation and cleansing of their sins.

Interaction with the Manent Realm

Paramundi are separate from the physical world, but they are not entirely isolated. Travel between the Manent Realm and the various Paramundi is possible. One common method is trivial. It separates the SOUL from the physical body and transfers it to the geocomputing substrate of Earth. Authorization for this act is rarely granted.

Reflexiors and other authorized beings can get traversal tickets. They can also use other means to cross the boundaries between realms. This often requires suitable avatars or proxies to interact with the target realm. Conflicts between the various factions often spill over from one realm into another.